shader · qualified
Godot Shaders
Community shader catalogue for Godot with an explicit per-post licence model including CC0, MIT and GPLv3 shader code.
Source & provenance
- Provider
- Godot Shaders
- Upstream
- Open original source ↗
- Last verified
- 2026-08-20T03:40:00Z
Licence & commercial use
- Licence
- Mixed per-shader licences (CC0, MIT, GPL-3.0)
- Status
- verified
- Commercial use
- conditional
- Attribution
- Required
- Checked
- 2026-08-20T03:40:00Z
- Evidence
- Review licence evidence ↗
The site states shader/code snippets use the licence selected by each author. Featured images, screenshots, videos and assets shown with a shader are explicitly outside that shader-code licence. Exact shader licence must be preserved before reuse.
Engine & platform fit
- Engines
- Godot
- Platforms
- web, desktop, mobile
- Recommendation
- benchmark
Renderer/Godot-version and mobile/web performance compatibility are shader-specific.
Maintenance evidence
- Status
- active
- Checked
- 2026-08-20T03:40:00Z
Catalogue activity does not make older shaders compatible with the target Godot renderer/version; validate each selected shader.
What the current evidence means
Current state: qualified. Pipeline recommendation: benchmark.
Public page must emphasize per-shader licensing and the separate status of illustrative media/assets.
This public record deliberately excludes internal legal, security and risk notes that are not approved for publication. The canonical AI Game Development Pipeline keeps those review details and controls any later promotion.
See something stale or incorrect? Contact By JTT with the entry name and upstream evidence so the canonical record can be reviewed.
Pinned pipeline source: 1efbddf6b9b0837947648353f32817477b0e81c5 · committed 2026-08-20T14:43:17+01:00