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shader · qualified

Godot Shaders

Community shader catalogue for Godot with an explicit per-post licence model including CC0, MIT and GPLv3 shader code.

  • qualified
  • Mixed per-shader licences (CC0, MIT, GPL-3.0)
  • conditional
  • Godot
Qualified does not mean production-approved. This page reports publication-safe evidence from a pinned review state. Re-check the exact source, licence and target-game integration before shipping.

Source & provenance

Provider
Godot Shaders
Upstream
Open original source ↗
Last verified
2026-08-20T03:40:00Z

Licence & commercial use

Licence
Mixed per-shader licences (CC0, MIT, GPL-3.0)
Status
verified
Commercial use
conditional
Attribution
Required
Checked
2026-08-20T03:40:00Z
Evidence
Review licence evidence ↗

The site states shader/code snippets use the licence selected by each author. Featured images, screenshots, videos and assets shown with a shader are explicitly outside that shader-code licence. Exact shader licence must be preserved before reuse.

Engine & platform fit

Engines
Godot
Platforms
web, desktop, mobile
Recommendation
benchmark

Renderer/Godot-version and mobile/web performance compatibility are shader-specific.

Maintenance evidence

Status
active
Checked
2026-08-20T03:40:00Z

Catalogue activity does not make older shaders compatible with the target Godot renderer/version; validate each selected shader.

What the current evidence means

Current state: qualified. Pipeline recommendation: benchmark.

Public page must emphasize per-shader licensing and the separate status of illustrative media/assets.

This public record deliberately excludes internal legal, security and risk notes that are not approved for publication. The canonical AI Game Development Pipeline keeps those review details and controls any later promotion.

See something stale or incorrect? Contact By JTT with the entry name and upstream evidence so the canonical record can be reviewed.

Pinned pipeline source: 1efbddf6b9b0837947648353f32817477b0e81c5 · committed 2026-08-20T14:43:17+01:00