asset-pack · qualified
OpenGameArt
Game-focused art catalogue with multiple open licences across 2D, 3D, audio and related content. Commercial reuse is asset/licence specific and requires exact-item checking.
Source & provenance
- Provider
- OpenGameArt.org
- Upstream
- Open original source ↗
- Last verified
- 2026-08-20T03:30:00Z
Licence & commercial use
- Licence
- Mixed open licences per asset (including CC0, CC-BY, CC-BY-SA, OGA-BY and GPL families)
- Status
- verified
- Commercial use
- conditional
- Attribution
- Required
- Checked
- 2026-08-20T03:30:00Z
- Evidence
- Review licence evidence ↗
OpenGameArt permits commercial use under the specific asset licence. Conditions vary materially: attribution, share-alike, DRM/platform compatibility and GPL implications can apply. Exact asset licence must be selected and preserved before adoption.
Engine & platform fit
- Engines
- engine-agnostic
- Platforms
- web, desktop, mobile, console
- Recommendation
- benchmark
Platform compatibility can be constrained by licence terms such as attribution/share-alike/DRM as well as technical format.
Maintenance evidence
- Status
- active
- Checked
- 2026-08-20T03:30:00Z
Qualification is for discovery only; every exact asset gets independent licence/provenance review.
What the current evidence means
Current state: qualified. Pipeline recommendation: benchmark.
Public page must prominently explain mixed per-asset licensing and avoid describing the catalogue as uniformly licence-safe.
This public record deliberately excludes internal legal, security and risk notes that are not approved for publication. The canonical AI Game Development Pipeline keeps those review details and controls any later promotion.
See something stale or incorrect? Contact By JTT with the entry name and upstream evidence so the canonical record can be reviewed.
Pinned pipeline source: 1efbddf6b9b0837947648353f32817477b0e81c5 · committed 2026-08-20T14:43:17+01:00